Courses Offered

All core subjects are taught through advanced-level courses (Advanced Math, Advanced Science, Advanced Language Arts, and Advanced Social Studies). 8th grade students have the opportunity to take Algebra 1 Honors and Biology Honors upon teacher recommendation and successful completion of prerequisite coursework.

All 6th grade students are required to take Design & Modeling, an introductory technology and engineering course that explores the design research process. In this course, students discover the design process and develop an understanding of the influence of creativity and innovation in their lives. They are then challenged and empowered to use and apply what they've learned throughout the course to design a therapeutic toy.

All students are required to take PE.

Students may be enrolled in a remedial math or reading course depending on their Magnet School Grade Level Test's math and/or reading scores; their Scantron math, reading, and/or science score; and/or their academic performance. Should such a need arise, the remedial course will serve as the student's elective course.

Course Descriptions
Band (Beginner, Intermediate, and Advanced) - In this course, students will learn to play and perform on either brass, woodwind, or percussion instruments. The primary focus is on the development of skills that are necessary for effective instrumental music performance. STUDENTS WILL NOT BE SCHEDULED FOR BAND WITHOUT BAND DIRECTOR APPROVAL. (PREREQUISITE: Placement in Intermediate and Advanced Band is determined by successful completion of previous band courses.)

Automation & Robotics - In this course, students trace the history, development, and influence of automation and robotics as they learn about mechanical systems, energy transfer, machine automation, and computer control systems. Students use the VEX Robotics ® platform to design, build, and program real-world objects such as traffic lights, toll booths, and robots. (PREREQUISITE: Design and Modeling)

Coding 1 - In this course, students discover the world of coding and app development. Students will create computer code that will help them learn to collaborate with others, develop problem-solving skills, and persist through difficult tasks. By the end of this course, students should create their very own custom game, story, or app that they can share.

Computer Science for Innovators and Makers - In this course, students discover computer science concepts and skills by creating personally relevant, tangible, and shareable projects. Throughout the course, students will learn about programming for the physical world by blending hardware design and software development. Students will design and develop a physical computing device, interactive art installation, or wearable, and plan and develop code for micro-controllers that bring their physical designs to life. (PREREQUISITE: Coding 1.)

Digital Video Production - In this class, students discover the world of digital video production. Students will work with modern video production equipment to produce educational videos, school news shows, and promotional videos. Through this course, students study all phases of video production from recording, staging, on-air performance, post-production, and publishing.

Graphic Design 1 - In this course, students will learn to combine art and technology by using design as a creative process in communication. Students will explore various methods used to create a visual representation of ideas, use the basic elements and principles of art, and learn how to use a variety of editing and design software.

Graphic Design 2 - In this course, students build on the skills gained in Graphic Design 1. Students will continue to combine art and technology by using design as a creative process in communication. Students will explore various methods used to create a visual representation of ideas, use the basic elements and principles of art, and learn how to use a variety of editing and design software. An additional emphasis will be placed on idea and product development and marketing. (PREREQUISITE: Graphic Design 1.)

Medical Detectives - In this course, students play the role of real-life medical detectives as they collect and analyze medical data to diagnose disease. They solve medical mysteries through hands-on projects and labs, measure and interpret vital signs, dissect an animal brain, investigate disease outbreaks, and explore how a breakdown within the human body can lead to dysfunction. (PREREQUISITE: Design and Modeling / CO-REQUISITE: Science of Technology.)

Science of Technology - In this course, students apply the concepts of physics, chemistry, and nanotechnology to STEM activities and projects, including making ice cream, cleaning up an oil spill, and discovering the properties of nano-materials. (PREREQUISITE: Design and Modeling / CO-REQUISITE: Medical Detectives.)

SPECIAL NOTE: If a student chooses a course for which the required prerequisite has not been taken, the student's choice may be substituted by the required prerequisite course. For example, if a student chooses Graphic Design 2, but the student has not yet taken Graphic Design 1, the student may be enrolled in the Graphic Design 1 course instead of Graphic Design 2.

Please note that an elective request does not guarantee enrollment in the course. While full effort will be given to honor the student's first elective request, final course enrollment and scheduling will depend on total student enrollment as well as available classes and teaching units. No elective request is guaranteed.